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Childrens Toys Video Games  Final Fantasy VII: Crisis Core (PSP) Final Fantasy VII: Crisis Core (PSP)

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Video Games : Final Fantasy VII: Crisis Core (PSP)

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Final Fantasy VII: Crisis Core (PSP)
from: Square Enix

List Price: £29.99
Childrens Toy Shop Price: £17.98
You Save: £12.01 (40%)
Prices subject to change.



Availability: Usually dispatched within 24 hours Binding: Video Game
Brand: Square Enix
EAN: 5060121822771
Label: Square Enix
Manufacturer: Square Enix
Platform: Sony PSP
Publisher: Square Enix
Release Date: June 20, 2008
Studio: Square Enix
Sales Rank: 452




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Customer Reviews
Average Rating:  out of 5 stars

Rating: 5 out of 5 stars - I like it...a lot
Well, as you can see in the other reviews, there are quite a few negative issues that some people have with this game. However, I love this game. I've nearly finished, and when I do, I'm going to play it again. To me, thats the mark of an excellent game.

This is not a turn based, strategic battle system affair like its parent game, but rather an action based game. I love the hacky-slashy combat - which to me seems perfect for an impulsive "leap before you look" type like Zack. The battle is complicated by the DMW (Digital Mind Wave), a slot wheel that spins to dole out bonuses. This is presumably meant to represent Zack's SOLDIER enhancements, as it releases limit breaks, levels him up, and deals out random smaller bonuses. Personally, ... Read More:



Rating: 4 out of 5 stars - Random Levelling - what's all that about??
Good game this, story line and cut scenes are superb and feature many of the stars of the FF series, probably the best storyline you are likely to get!!
The game itself can be seen as an action game with inventory and magic control together with an almost completely random element which is the DMV which controls levelling (of Zak and also materia equipped), some special attacks and also special temporary statuses (for instance MP-free materia usage). This is almost random as a curse status stops the DMV and fusing certain materia will increase the probability of certain DMV instances - but generally it is random.

This didn't work for me, as winning boss battles could depend upon the DMV coming up trumps so I regularly had to refight ... Read More:



Rating: 4 out of 5 stars - A Contrasting Opinion
If I may offer a different view for potential buyers interested in this game, I'll try to be quick.

As a large and long time fan of FFVII (my first FF experience) I was sorely dissapointed to find that the weakest aspect to this game was the story. Three factors contibute to this fault: horrendous dialogue; over the top cheesy US voice acting; and character motives that have no real understanding behind them. It creates a frustrating and at times offensive experience, particularly for those that enjoyed and cherish characters realised in FFVII.

Surprisingly the main draw for me, and the reason I score this game so highly, is the gameplay in here. I wont specify the mechanics but suffice to say it is a great offering and will quench ... Read More:



Rating: 5 out of 5 stars - Zack Rulez!
This game is absolutely fantastic. It gives many hours of great gaming and fun. The story line is fantastic, the graphics are sound, the gameplay is superb and it has absolutely everything a great rpg and final fantasy game should have. This is a must buy for any rpg or FF fan. If you've seen Final Fantasy Advent children this is the prequal and happens 2 years before the film.



Rating: 2 out of 5 stars - Swing and a miss
Crisis Core acts as a prequel to Final Fantasy VII and focuses rather disjointedly on the events before Cloud joins AVALANCHE and the original game which shook the late 90s begins. If you've not yet given it a go but consider yourself a moderate fan of FFVII, then you'll probably have a few questions. Does FFVII:CC weave a narrative worthy of merging into the oncoming plot traffic of its predecessor? Does it whisk you back a decade in time and fill you with warm, nostalgic memories of a time spent staggering between glorious pre-rendered works of art and whirling random encounter transitions? Are some of the darker elements of the plot handled with a degree of mystery and subtlety? The short answer to all of these questions is a faintly dejected `not really'. ... Read More:

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